Joseph Ridgeson
WarRavens League of Infamy
1072
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Posted - 2014.04.08 15:40:00 -
[1] - Quote
So, in DUST, Armor Plates give more than double the HP of Extenders. This is balanced around the fact that Plates don't regenerate on their own. Accepting these two things in mind, I believe we can call an Extender and a Plate give the same amount of defense; one is pure brunt while the other is smaller but recharges. So same defense but not HP.
I won't go too deep into it as it is mildly off topic but Extenders are horribly scaled. 22/33/66 is the biggest jump from Advanced from Basic and Complex from Advanced of everything else in the game. This means that it is generally considered to either use Complex Extenders or not at all. This is why I will be comparing Complex to Complex. Note: Shield Extenders need a better scaling; too much jump in power from each level.
Requirements for a Plate: Basic: 10 CPU / 1 PG : 85 HP Advanced: 20 CPU / 6 PG: 110 HP Complex: 30 CPU / 12 PG : 135 HP
Requirements for an Extender Basic: 18 CPU / 3 PG : 22 HP Advanced: 36 CPU / 6 PG : 33 HP Complex: 54 CPU / 11 PG: 66 HP
(The numbers with explanation show a problem)
Now we are working on the premise that they both give the same defense and we are working with Complex because of Extenders terrible scaling. We will call the amount of defense added by both the Extender and Plate to be 135. Going off the requirements:
Complex Plate: CPU Ratio: 135 / 30 = 4.5 Defense per cost of CPU PG Ratio: 135 / 12 = 11.25 Defense per cost of PG
Complex Extender: CPU Ratio: 135 / 54 = 2.5 Defense per cost of CPU. PG Ratio: 135 / 11 = 12.27 Defense per cost of PG.
For an 8.3% reduction in PG (1), Shield Extenders are paying an extra 80% CPU (24). Take a look at every Assault suit. They all share the same ratio: 5 CPU per 1 PG (Advanced Minmatar is the exception but it is 4.977 to 1). This means that trading 1 PG for 24 CPU for the same defense is a great trade for you. It would be for basically any suit.
So why are Shield Extenders so difficult to fit compared to Plates? Imagine if the costs were flipped; would that be fair?
"People that quote themselves in signatures confuse me." -Joseph Ridgeson
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Joseph Ridgeson
WarRavens League of Infamy
1077
|
Posted - 2014.04.08 16:57:00 -
[2] - Quote
Azri Sarum wrote: The problem with only looking at two modules and trying to balance off of them alone is that they are really only part of the picture. Dropsuits have varying amounts of cpu/pg based on their tanking styles. You also have to consider other modules such as armor reps or shield regulators.
Assault: Amarr: (175 / 35), ((245 / 49), (350 / 70) Caldari: (150 / 30), ( 210 / 42), (350 / 70) Minmatar: (160 / 32), (224 / 45 this is the one out of line), (320 / 64) Gallente: (150 / 30), (210 / 42), (300 / 60) All maintain 5 to 1.Caldari, the Shield guys, have less CPU than Amarr
Logistics: Amarr: (195 / 36), (273 / 50), (390 / 72) Caldari: (175 / 39), (245 / 55), (350 / 78) Minmatar: (195 / 39), (273 / 55), (390 / 78), Gallente: (195 / 39), (273 / 55) , (390 / 78) Caldari, the Shield guys, have the lowest CPU.
Scout: Amarr: (170 / 35), (238 / 49, (340 / 70) Caldari: (174 / 33), (244 / 46), (348 / 66) Minmatar: (183 / 31), (256 / 43), (366 / 62) Gallente: (165 / 37), (231 / 52), (330 / 74) Little bit more balance here. But a Caldari only 4/6/8 more CPU than a Amarr Scout but would use 24 more CPU per Complex Shield Extender.
Armor Repairer: Basic: 20 / 1 Enhanced: 35 / 5 Complex: 45 / 11
Shield Recharger: Basic: 30 / 0 Enhanced: 60 / 0 Complex: 90 / 0 So harder to hit, same to fit, easier to fit for the Shield Recharger.
Shield Regulator: Basic: 11 / 1 Enhanced: 24 / 2 Complex: 35 / 3 So easier to fit across the board.
Looking at different module when discussing possible Shield-Armor imbalance is useful. However, I am only talking about Extender-Plate imbalance.
buzzzzzzz killllllllll wrote:except nobody but heavies fit complex plates, enhanced are so much better with much less speed penalty, really easy to fit, and almost as much armor As stated, I opted for Complex because Shield Extenders scale way too jaggedly. 22 -> 33 -> 66 is a terrible curve. The concept of defense only really works at Complex because it is the only Extender that is worth a bit. I could have looked at basic and came to an even worse conclusion. Mainly, 66 Shield vs. 135 Armor (2.04 times as much) seemed a hell of a lot closer than 22 Shield vs. 85 Armor (3.86 times as much) for determining the defense value.
"People that quote themselves in signatures confuse me." -Joseph Ridgeson
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